Loadout

Weapons

A compact reference for what each weapon is good at, plus practical rules for choosing what to level first.

Official: Steam Community list: Miraheze

Weapon list (quick reference)

Names and short descriptions are compiled from community notes. Treat specifics as subject to change and verify in your current version.

Weapon Slot What it’s good for
Quad Cylinder Primary Accurate, fast shooting; a flexible all‑rounder.
Shotgun Primary High payoff up close; strong for bosses when you can land pellets.
Long Ranger Primary High single‑shot damage; best at range and rewards accuracy.
Minigun Primary Extreme sustained fire; high potential, requires control and positioning.
Revolver Sidearm Elemental rounds; solid starter with limited shots.
Bow Sidearm Charge for damage; good for strong targets and grouped enemies.
Dual Revolvers Sidearm Fast firing; can be thrown/explode on reload or empty (risk/reward).

Sources: Miraheze community wiki · Steam

Leveling priorities

  • Start with reliability: pick one weapon you can consistently hit with.
  • Upgrade for breakpoint: prefer upgrades that change how fights play (range, control, uptime).
  • Co-op roles matter: coordinate so the team covers both crowd control and boss damage.

Build direction

  • Solo: survivability and safe damage uptime.
  • Co-op: specialization (one sets up, another triggers/finishes).
  • Boss runs: prioritize weak-point access and consistent burst windows.

How to choose a weapon (simple checklist)